3d modelling - vector

image: Cistercians Reconstructed – Rievaulx Abbey (Carl Smith/Sheffield HRI)

Cistercians Reconstructed – Rievaulx Abbey (Carl Smith/Sheffield HRI)

briefingpaper: Digital Tools for Performance

The focus of this paper is to take a very selective look at some of the ways that practitioners have used digital tools in the course of planning, designing, ‘doing’, communicating and documenting performancerelated works, a term that covers an enormous amount of territory and is intrinsically cross-disciplinary, connect [read more...]

wikipage: Music, Audio, Graphics, Lights and Effects (Performance)

One of the most widely used tools across the performing arts is Max/MSP developed by Cycling ’74 which is a graphical programming environment for music, audio and multimedia. It works on the principle that users manipulate ’objects’ that represent actions and entities and when these are moved around into different sequences, the embedded code moves with the objects. [read more...]

wikipage: Visualization (Archaeology)

Though difficult to refer to as a discreet area of activity, visualization might best be understood as the method by which archaeological ideas can be effectively communicated to their target audience, which entails obvious overlaps with the functionality of many of the tools mentioned already. [read more...]

wikipage: CAD - computer aided design (Archaeology)

Originally developed for architectural and engineering purposes, CAD (Computer-Aided Design) software is now used in a multitude of disciplines and integrates seamlessly with the archaeological point data that may be acquired from a variety of sources including Total Station surveys and GPS (Global Positioning System) readings. [read more...]

event: Talking CGI

15/02/2007 - 16:00
15/02/2007 - 17:30
Etc/GMT

A seminar organized by Paul Wells as part of The Art of British CGI: Contemporary, Independent and Television Animation conference, Animation Academy, Loughborough University. [read more...]

event: Theoretical Approaches to Virtual Representations of Past Environments

07/03/2007 - 00:30
07/03/2007 - 17:30
Etc/GMT

A workshop run by Kate Devlin, Goldsmiths College, University of London.

Computer graphics has become a popular way of interpreting past environments, for educational and entertainment value, and also as an aid to research. The use of three-dimensional computer modelling to create an image of a site or artefact has become an accepted means of communicating cultural heritage information. [read more...]

event: The Potential of High Speed Networks as a New Space for Cultural Research, Innovation and Production

19/03/2007 - 00:30
19/03/2007 - 17:30
Etc/GMT

Active and sustainable collaborative research programmes between UK innovative Media Arts organisations, creative producers, universities, archives, and other institutions are to date very problematic due to access to funding for research and few opportunities for collaborative R&D projects. [read more...]

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