Virtual world modelling

Virtual world modelling
The design and creation of a three dimensional environment, often undertaken with proprietary tools distributed with video games.
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Type Title Last updatedsort icon
Project Medieval Warfare on the Grid: The Case of Manzikert 02.07.2010
Project The body and mask in ancient theatre space 11.06.2010
Event resources Dream Machines: The Intersection of Live Arts Practices and Game Engine Technologies 06.05.2010
Event resources Immersive Vision Theatres and Strategies for Knowledge Transfer 06.05.2010
Event GALA (Gathering of Animated Lifelike Agents) 06.05.2010
Project 3D Reconstruction of the Unbuilt Project Pont destiné à réunir la France à l’Italie (1829) by Henri Labrouste 06.05.2010
Project Virtual Recreation of Palladio’s Villa Rotonda 06.05.2010
Project Virtual Reconstruction of Palladio’s Teatro Olimpico 06.05.2010
Centre Digital Design Studio (DDS) 06.05.2010
Event 10th International Conference on Intelligent Virtual Agents (IVA 2010) 06.05.2010
Project First World War Poetry Digital Archive 21.04.2010
Event resources Virtual History and Archaeology 08.03.2010
Event resources Theoretical Approaches to Virtual Representations of Past Environments 08.03.2010
Event resources Whole Body Interaction: the Digital Future of the Human Body 08.03.2010
Tool 3DVIA Virtools 16.02.2010
Event Intimacy: Across Digital and Visceral Performance 12.02.2010
Event Making 3D Visual Research Outcomes Transparent 12.02.2010
Project The Medieval Palace of Westminster Research Project 27.01.2010
Event Wiser than the Undeceived? Past Worlds as Virtual Worlds in the Electronic Media 11.05.2009
Event Boris Rankov (RHUL), 3D-Simulation of Ancient Naval Warfare 11.05.2009
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