|
Event |
Interacting with Immersive Worlds |
07.05.2010 |
|
Job |
Visual Artist’s Residency at SARC in 2009 |
07.05.2010 |
|
Blog entry |
UNDERSTANDING MACHINIMA: essays on filmmaking in virtual worlds |
06.05.2010 |
|
Event |
Designs on eLearning 2009 |
06.05.2010 |
|
Event |
Games Art Networking Event 2008 |
06.05.2010 |
|
Event |
Dream Machines: The intersection of live arts practices and game engine technologies |
12.02.2010 |
|
Forum topic |
Discussing Digital Humanities 2009 |
13.07.2009 |
|
Call for Papers |
Serious Games in Cultural Heritage workshop |
29.05.2009 |
|
Event |
Serious Games in Cultural Heritage workshop |
29.05.2009 |
|
Blog entry |
Play on Meaning? - Computer Games as Art |
07.05.2009 |
|
Event |
Serious Games on the Move |
23.06.2008 |
|
Biblio |
The Medium of the Video Game |
30.05.2008 |
|
Biblio |
Game Design as Narrative Architecture |
30.05.2008 |
|
Biblio |
Sims, Battlebots, Cellular Automata, God and Go. A Conversation with Will Wright |
30.05.2008 |
|
Blog entry |
Command Lines - Aesthetics and Technique in Interactive Fiction and New Media |
08.02.2008 |
|
Blog entry |
High-Performance Computing: An Agenda for the Social Sciences and the Humanities in Canada, John Bonnett |
19.09.2007 |