Virtual Reconstruction of Palladio’s Teatro Olimpico

Project start date: 2003-08 Project end date: 2010-08
The Teatro Olimpico at Vicenza, Italy - still existent and well preserved - was built in 1580-85 for the local Accademia Olimpica (founded in 1556) on a plot provided by the city council. It was the first permanent theatre to be built in Europe since antiquity. The stage, which resembles a façade of a Renaissance palace, and the semi-oval sitting area were designed by the architect and founding member of the Accademia, Andrea Palladio (1508-80). He died soon after the work began; his son, Silla took over. The stage is decorated with sculpure in relief and numerous statues placed in and above pedimented niches, above the arches and cornices. The illusionistic street vistas that can be seen through the central arch of the stage and side doorways are the work of Vincenzo Scamozzi (1552-1616). The vistas radiate in five directions, each imitating a perspective of receding houses. They were constructed of timber for the opening performance of Sophocles's Oedipus rex on 3 March 1585 and have remained a permanent feature ever since. The Teatro Olimpico was inspired by the architecture of ancient Roman theatres and the study of Vitruvius. It represents some of the ideas for an ideal city developed by Scamozzi and his master Palladio. Palladio elaborated upon these ideas in his treatise Quattro libri dell’ architettura, published in Venice in 1570, while those of Scamozzi are known from L'Idea dell'architettura universale of 1615. The Teatro Olimpico and other architecture by Palladio and Scamozzi in the Veneto region have been inscribed on the UNESCO World Heritage List in 1994.
Methods usedCategory
2d graphic designPractice-led research
2d illustrationPractice-led research
2d modelling - rasterData structuring and enhancement
2d modelling - vectorData structuring and enhancement
2d scanningPractice-led research
2d Scanning and photographyData capture
AnimationData structuring and enhancement
3d graphic designPractice-led research
3d modelling - interactiveData structuring and enhancement
3d modelling - vectorData structuring and enhancement
Resource sharingCommunication and collaboration
Content analysisData analysis
Desktop publishing and pre-pressData publishing and dissemination
Moving image captureData capture
PhotographyPractice-led research
DocumentationStrategy and project management
Graphical renderingData structuring and enhancement
Image enhancementData structuring and enhancement
Image manipulationPractice-led research
Motion analysisData analysis
PrototypingStrategy and project management
Texture design and mappingPractice-led research
Usability analysisStrategy and project management
Video editingData structuring and enhancement
Video post productionPractice-led research
Video and moving image compressionData structuring and enhancement
Virtual world modellingData structuring and enhancement
VisualisationData analysis
Spatial data analysisData analysis
Collaborative publishingData publishing and dissemination
3D objectContent types
moving imageContent types
textContent types
Funding sources: 
WestGrid Collaboration and Visualization Program - funded by CFI (Canadian Foundatio for Innovation)
Content types created: 
3D object, Moving Image, Still Image/Graphics, Text
Software tools used: 
3D Studio Max, Adobe Photoshop, Adobe Premiere, Autodesk, Virtools, Adobe After Effects
Source material used:  
Palladio's treatise "Quattro libri dell’ architettura", published in Venice in 1570, and Scamozzi's "L'Idea dell'architettura universale" of 1615.
Digital resource created:  
The 3D reconstruction of the theatre is in progress. Using the facilities available at the WestGrid VR Lab at the University of Lethbridge, a computer model of Teatro Olimpico has been developed . Further traditional modelling of the statuary and other decoration is in progress. The model will allow for a cinematic investigation of the computer reconstruction. A separate computer model has been partially developed for the Virtual Reality representation of Teatro Olimpico. The implementation of the theatre as a VR environment, as well as an interactive 3D navigation in real time are also in progress. This work is part of a larger WestGrid project, Immersive Hybrid Environments for Architectural Research and Design (I-HEARD) funded by the CFI - Canadian Foundation for Innovation.
Data Formats created: 
3D Studio Max Models (MAX), Apple QuickTime Movie (MOV), Bitmap File (BMP), JPEG File Interchange Format (JPG), Microsoft Audio/Video Interleaved file (AVI), Tagged Image File Format (TIFF)
Publications:  
Sirbu, Daniela. “The Digital Space of the Teatro Olimpico: A New Environment for Interactive Arts” in Anna Bentkovska and Hazel Gardiner, Editors, Fast forward: Art History, Curation and Practice After Media, Proceedings of CHArt 2006 -Twenty-Second Annual Conference, November 9-10, 2006, Kings College, University of London (in process).

Sirbu, Daniela. “Virtual Exploration of Teatro Olimpico” in Xavier Perrot, Editor. ICHIM 2005 Proceedings of the International Conference on Cultural Heritage Informatics, Bibliothèque nationale de France, Paris, France, September 21-23, 2005 (cd-rom proceedings).
(online proceedings at http://www.archimuse.com/publishing/ichim05/Daniela_Sirbu.pdf).

Institutions affiliated with this project: 

UK HE institutions involved:
Canada
University of Lethbridge

Project staff and expertise: 

Principal staff member:Daniela Sirbu
Other staff:Computing officer(s) / Technical supporter(s)
External expertise:


Metadata on this arts-humanities.net record
Author(s) of recordDaniela Sirbu
TitleVirtual Reconstruction of Palladio’s Teatro Olimpico
Record created2007-08-07
Record updated2010-05-06 15:26
URL of recordhttp://www.arts-humanities.net/node/2249
Citation of recordDaniela Sirbu: Virtual Reconstruction of Palladio’s Teatro Olimpico.
<http://www.arts-humanities.net/node/2249>
created: 2007-08-07, last updated 2010-05-06 15:26